Thursday, July 29, 2010

What Should I Name My Beauty Salon

OpenGL 4.1

Sono state annunciate questa settimana al SIGGRAPH 2010 le specifiche della versione 4.1 delle OpenGL .

info on the official website here: http://www.khronos.org/news/press/releases/opengl-4-1-released

For those unfamiliar with these libraries can see the brief introduction is made here Wikipedia:

http://it.wikipedia.org/wiki/OpenGL

Tuesday, July 27, 2010

Vinyl Oval Table Clouth

Blue Mars grows!

New Venice from Blue Mars on Vimeo . We talked about

Blue Mars in one of our first post aware that this virtual world would grow and would develop further. I was particularly struck by the beauty of locations and places, the chart is really very high level thanks to the use of the fantastic 3D Engine Crytek 2. After free registration you can download the client and also on the "Developer Tools" or development tools to create and upload to the system, many types of objects such as clothes, furniture, etc ... Very interesting is the existence of a scripting language based on LUA and has the ability to take advantage of special API ' MMO. With great pleasure I discovered that was also created the ability to add real BOT based on a special framework in constant development. E 'was all written in Java, but hopefully that will soon be brought in our beloved C # ;-)

then those wishing to attempt the construction of objects, clothing, settings will get their teeth into the wiki that is enriching day after day, have a look here:

http://dev.bluemars.com/wiki/index.php/Mainpage2

For news about Blue Mars council official to visit the blog at this address: http://blog.bluemars.com/

Blue Mars is a candidate, therefore, to be a wonderful sandbox MMO where you can experiment with their imagination and creativity, but even more, an innovative way to communicate and establish a new reality closer to the "MayaVerse!

Monday, July 26, 2010

Drivers License Invitation Template

ring pink

Ring with cabochon 18 x 22 in rose quartz set
following the pattern of the Crystal Burst by Laura McCabe.
Delicas 11 / 0 Dark Bronze and Rocailles 15 / 0 Dark Bronze.
Toupies 4 mm Swarovski Rose and Light Rose Water Opal AB


Wedding Dance Help Mod

How to Develop a Metaverse?

Since as far back (in computer terms ...) 2000 started with a passion to take care of three-dimensional graphics and I saw my first "virtual world" (the legendary Alfa World ... if I remember correctly ... who later became ActiveWorlds ) are left with the inexhaustible curiosity to understand how to "build" to create, develop their own Metaverse. Through the network, especially in the presence of large communities developing open source software, you can see the "behind the scenes of many worlds. It 'not only an interesting and training, but definitely exciting, we feel in control (in theory ...) to really create anything aggregating, composing, combining various technologies, including the embryonic state in the network. It 's all on hand after a long and complex task of integrating different technologies and standards that led to a programmer by curiosity and passion promises long hours of development, but also great satisfaction.

For those who want, for example, engage in the integration of the platform of Second Life (but also in creating its own system in respect of the content by licensing) is absolutely necessary to study and understand the Library OpenMetaverse :

http://www.openmetaverse.org/
http://code.google.com/p/libopenmetaverse/

these same libraries on a long-standing community is developing the Open Server Opensim Source:

http://opensimulator.org/wiki/Main_Page

Certainly you could build it into the user side with the library OpenTK which is the wrapper around OpenGL libraries , the only cross-platform and able to work across different platforms.
See the excellent examples drawn from Miguel Angel Guirado Lopez on his website:

http://sites.google.com/site/bitiopia/

but also integration with the necessary libraries that allow for example the simulation of physics within the simulated space such as the engine jitter :

http://jitter-physics.com/

E if you wanted to study something that already works? Do not worry! You can pretty much go and see the excellent Open Project Wonderland at the following address:

http://openwonderland.org/


And maybe do a little analysis of the major Open Source projects which have been used to construct it as the fully three-dimensional engine written in Java jMonkeyEngine and the framework for la comunicazione di rete ex Progetto DarkStar ora RedDwarf .

E' di fondamentale importanza comunque, qualora si voglia sviluppare qualcosa basato su questi software, accettare, rispettare e verificare le licenze software. Controllate quindi all'interno di ogni pacchetto rilasciato le relative condizioni legali di utilizzo e sviluppo.

P.S. Una breve nota per concludere: pur avendo moltissimo materiale a disposizione creare un metaverse od un qualsiasi mondo virtuale richiede moltissimo tempo e competenze molto specialistiche. Tutto è ovviamente fattibile in linea generale, ma sicuramente la complessità di un software di questo tipo richiede anni di sviluppo in un team di più persone. Gli strumenti and the bricks are there, but to build Rome, as they say, you have not done in one day ;-)

Sunday, July 25, 2010

Letters Of Unsuccessful Application

numerical schemes Marilyn

I have received many inquiries about the patterns of Marilyn that I published some time ago.
I thought I would post the chart of each bead pattern to facilitate the 'execution of the bracelets.
Good work!!








Saturday, July 24, 2010

Sample Letter Marriage Catholic

Giveaway Viki

Viki the owner of the blog and FDEkszer Fairysdreams Jewellery has launched a wonderful giveaway.
Those who leave a comment on his blog and point out the initiative on their blog, they can choose one of its schemes and getting it free. Here is the link of his
Etsy Shop.
At the end of the month there will be an 'other mining .....